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AYSO Section 11
Game Scheduling and Referee System


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Circuit Configuration ( S11K-17-FALL-T )

SAR: 11 / K /

Circuit Scheduler Email:
Note: This is who people will contact when they have schedule issues/questions

ayso11kspring@outlook.com

Who should get ALL game edit and cancelation emails?
Note: This is also configurable in your Region Configuration


Who should get ALL match report emails?
Note: This is also configurable in your Region Configuration


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Schedule Updates

The top 2 teams in points advance to the championship game and the next 2 teams in points advance to the consolation game, regardless of division (not the bracket winners).

Game Scoring for Area 11K League Playoffs

Six (6) points for a Win
Three (3) points for a Tie
Zero (0) points for a Loss
One (1) point for a goal (3-point Maximum)
One (1) point for a Shut-Out
A Maximum of Ten (10) points is possible in any one game
A forfeit shall be scored as 3-0 (10 points)
One (1) point deduction per Red Card and or Coach / Assistant Coach send off 

Mercy Rule is in effect
Teams that win a game by a final goal differential of six (6) or more goals will receive a one (1) point deduction in the standings for every goal scored above five (5) goals.


Coaches

Please make sure you have Rosters, Player Forms and ID Cards for both Players and Coaches.

Referees

All Area K Active MY2017 Refs have been created.
Default Password for New Refs = "ayso"
Please email Support@MatchTrak.com if you have any issues

Other Schedules


Goal differential (blow-out) email notifications

Send an email notification if anyone scores more goals than the shown goal threshold below against an opponent.

Enabled:


Threshold:
6

Email addresses of who gets notified:
Send Copy To:

Circuit Blackout Dates

Blackout
Date
Select
Division(s)
Region
ie-R889
Circuit Gaming Point System

Score Reporting Password:

1st Standings Sorting:

Goals Against - Goal Diff
Standings Point System:

Points Per Win6Points earned for the winning team
Points Per Tie3Points earned for both teams
Points Per Loss0Points earned for the losing team
Bonus Points for Shutout1Points earned by winning team in a shutout
Bonus Points Per Goal1Points earned per goal
Points Per Goal Max3Points earned only up to this many goals scored
Points Loss for Send Off1Point deducation PER send off
Goals For - Forfeit3How many goals scored will be used in a forfeit
Max Goal Diff Allowed
Tie Breakers Purposes
3If set at 3; 6-1 would count as 3 GD when calc tie breakers
Point Deduction PER GOAL for going over Max Goal Diff Allowed1If set at 1; the winner would get 1 less point per goal scored over the goal diff. 5 goal diff would mean they would only get 9 points for a 6-0 win instead of 10.





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